12/17/2023 0 Comments Tormentum dark sorrow hr giger![]() The inventory system is a little clumsy too, especially when you’re trying to switch items. A small hint system would’ve gone a long way towards streamlining the game. Too often, I was left floundering and walking back and forth between areas to find what I had missed. You’ll find vague diagrams depicting how to solve certain puzzles, but more than once I found a diagram after I’d already solved its associated puzzle. “Have you spoken to my brother…” wasn’t particularly useful after I had already killed him. There isn’t any spoken dialogue, so you’ll be doing a lot of reading, and the characters rarely give you much in the way of hints. ![]() To make matters worse, it’s not always clear what you have to do. We’re used to some whimsy or light humour in point and click adventures, but in Tormentum you won’t see anyone cracking a smile unless they’re criminally insane. It’s all a bit tedious and samey which is a shame considering the style is fairly unique for a game of this type. Sliding blocks around to complete puzzles, searching for the objects you need in order to uncover new areas. Having these choices adds a little something to the standard formula, but for the most part you’ve seen everything here before. You’re going to be able to progress either way, but these choices accumulate over the course of the game and will affect your ending. You’re given a key which also doubles as a shiv and it’s up to you to decide whether you free a woman in a cage or kill her like you’ve been instructed to. This quickly opens up to the first of several moral choices you have to make during the game, which usually involve life and death. Thankfully, the guards don’t seem to mind too much and, in fact, most of them will even have a little job for you to do. Soon you’ll escape your cell and be roaming around the castle. Your character doesn’t visibly move around the screen, instead you can scroll to either side if the area is larger than your viewport. You’ll click on objects to either pick them up or interact with them, and click on the sides of the screen to move to the next area. ![]() For as dark and horrific as everything around you looks, as soon as you’re given control you’ll be in safe, classic point and click territory. It appears you are being taken to a castle dungeon and it’s unlikely you’ll ever see the light of day again. ![]() Beside you in a separate cage is a huge, talking, armoured rat. The game begins with you hanging from a zeppelin-type flying machine in a cage. You play as a hooded, nameless protagonist, who remembers nothing except for a vision of sculpted hands reaching towards the sky. The first thing to point out, however, is that the themes and style are outstanding. As such, I really wanted to like it, but as is the case with many adventures, it became bogged down in all the familiar trappings of the genre. Tormentum: Dark Sorrow is a point and click adventure that has an art style heavily influenced by Giger. His work revolves around dark, nightmarish themes, and it’s no wonder that he was part of the special effects team that won an Academy Award for their work on Alien. I love surrealism in artwork, but I only discovered H.R.
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